Hello, i really loved your game. The story it created and its universe are fantastic and I will be looking forward to the continuation, even if it takes time. I wish you strength to get through this complicated situation.
Don't apologize for that, we'll wait until you're done :) Yes, that art artist really drew well and with many details, but your drawing is more familiar and probably more atmospheric (honestly, I didn't like the fact that Harold looked too old in his drawing, but I would never say that he draws poorly, he really draws well!)
Stalk Growth "на данный момент" ничего не означает.
В 8 дне мы чуть больше узнаем откуда у ГГ магические способности такие.
Если переводить дословно, то Stalk это стебель (растения). Growth соотственно вырастать. Естественно мы не розочки садим, надо проявить чуть фантазии, что бы придумать, что Гарольд делает :D
Игра отличная :3 Ну я честно удивлен, что ты русский разработчик, игра хороша собой, по крайней мере игры подобной тематики, хоррор в жанре 18+ действительно затягивают)
Только я не понимаю перевода в плане "Plane" пытаюсь понять и в голове получается брехня. Можете объяснить мне, что есть "Plane" и почему оно так часто употребляется?
Спасибо! Работую над 8 днём, но сам понимаешь, медленно :)
Есть выражение такое, типо Our plane of existence. Что может означать несколько вещей, но обычно уровень существования. По сути можешь смотреть на слово Plane как на уровень в данном случае.
Оно так часто употребляется потому-что главный герой собственно между ними и путешествует. Разные уровни сушествования.
Ah right I just thought it would be the same version as the one itch downloaded ^^; and since it was the itch version that had the slowdown for me I thought it was better to check and external source instead which worked for me in this case ^^
Also I used the Desktop app for itch :) might be the reason for the slowdowns.
:EDIT: Just tried the web version of the game and no slowdowns or freezes occurs... so that seems it is only the automatic version the desktop app downloads that is the problem it seems ... at least for me :)
Having seen MMZ8's comment before playing the game, and thus knowing to check the menu when I was lost, I found I didn't struggle at all with figuring out where to go.
So I think really, all that needs to be changed in regards to that is to just slap something in near the beginning that says something like, "check the menu (X) for guidance if you ever get lost" or something like that, instead of editing every dialogue and whatnot.
Other than that, I think the game is pretty decent. I think some things could do with improvement - the scenes are a bit funky looking, and the overworld sprites are definitely iffy, not that I blame you, lmao. I do like the core concept of the game, as well as smaller details, such as the different ways the Plane mirrors things. I think the last(?) spell you get, Delusion Digestion(?? digestion delusion? something like that) might be a bit too powerful, considering I was able to win the "boss fight"(????) very quickly, with just three De-whatever Di-whatevers. Also, this just personally irks me, but I wish you weren't forced to "prank" whats-her-name, when she's streaming. Would have appreciated an option to just wait.
I'm also curious as to how the(?) puzzle worked - I don't want to spoil it too much, but the one with the "seven". I somehow came out with a completely wrong solution, and the correct solution seemed wrong to me, so I'm curious how that all is intended to work out.
I'm very interested in seeing where this goes in the future. The writing is pretty good for what it is, and I think it has some good potential.
You are correct. I should add the fact that you can use the menu in the beginning and I'll do it in day 6 update (coming out soon)
About the scenes and sprites looking funky... well... I got no defense here. I started drawing this year and I am not very good at it. I'd LOVE to hire a nice artist to draw and redraw the scenes, but I am not very popular, so for now, it's just me :)
The last spell was the latest addition and I didn't test it properly. The point of it is, that it does damage to you as well, so if you are not careful, you can die. I suppose I should increase the self-damage by some amount to make it high-risk high-reward. I'll work with the fights closer once I am near the endings.
The puzzle is about finding out about which offences the warden doesn't care about. This is a special type of jail, obviously and there is one guy who the warden shouldn't have caught in the first place. You are supposed to 'cross-examine' what the prisoners tell you and arrive at an answer.
Thank you a lot in the end. I love the criticism and praise equally. I'll keep at it and finish the project :)
Ah, okay - I guess I got tripped up too much with all the "lying" stuff - how one person accuses another of lying, and that just results in a big chain that completely changes the outcome of who's innocent.
Slightly complicated to find everyone, the game assumes you know where everything is, Dev should definitely "remind" the MC where what is, like Stephanie or her office.
Game is really weird. Lots of gore and blood, not suggested for the weak stomach lol
Perhaps true. A lot of consideration went into guiding the player. If you press the menu button (X) you should usually get an idea where the stuff is, cause the current mission is written there.
Outside of that, yeah, I suppose you are correct, but the game starts in media res. It's very awkward to include in dialogue something, that MC should already know by default.
I didn't make the areas TOO large, so stuff shouldn't be too hard to find, but I'll think how to improve in the future. Thank you!
← Return to game
Comments
Log in with itch.io to leave a comment.
i may be fucked up of my mind, but dude, i really like your work, i hope you have other projects coming
Game seems pretty Fucked Up. . .
and yet the sense of unease keeps you going a little further.
Are the other endings in the game or were they never added for whatever reason?
Very good game. The history was really cool. Looking forward to whatever future projects you may do.
В чем может заключаться проблема того, что у меня цвет текста черный💀💀💀
ты расист
what about mac version? you had one previously
siiick, glad to see you doing well
Amazing, hope there will be more!
oh man been waiting for this for a long time, thanks for the update!
Hello, i really loved your game. The story it created and its universe are fantastic and I will be looking forward to the continuation, even if it takes time. I wish you strength to get through this complicated situation.
are you planing add a gallery or smth like that to game ?
There is a gallery in the game. Once you finish the current update you can talk to my avatar to receive an item which transports you to the gallery.
Hi! I want to ask, is the work on the remake going on?
No. There was a huge push-back against the new art-style.
Which is a shame. The dude really tried his best, but fans didn't really like it. I'll return the old one and put the new one in the gallery.
Currently I am working on day 8 in my usual style. Although very slowly. Sorry for that :(
Don't apologize for that, we'll wait until you're done :) Yes, that art artist really drew well and with many details, but your drawing is more familiar and probably more atmospheric (honestly, I didn't like the fact that Harold looked too old in his drawing, but I would never say that he draws poorly, he really draws well!)
Еще хотел спросить, что значит "Stalk Growth"? (Впервые я понял, что действительно мало знаю о английском)
Stalk Growth "на данный момент" ничего не означает.
В 8 дне мы чуть больше узнаем откуда у ГГ магические способности такие.
Если переводить дословно, то Stalk это стебель (растения). Growth соотственно вырастать. Естественно мы не розочки садим, надо проявить чуть фантазии, что бы придумать, что Гарольд делает :D
Благодарю ;)
Игра отличная :3 Ну я честно удивлен, что ты русский разработчик, игра хороша собой, по крайней мере игры подобной тематики, хоррор в жанре 18+ действительно затягивают)
Только я не понимаю перевода в плане "Plane" пытаюсь понять и в голове получается брехня. Можете объяснить мне, что есть "Plane" и почему оно так часто употребляется?
(Я не особо силен в английском)
Спасибо! Работую над 8 днём, но сам понимаешь, медленно :)
Есть выражение такое, типо Our plane of existence. Что может означать несколько вещей, но обычно уровень существования. По сути можешь смотреть на слово Plane как на уровень в данном случае.
Оно так часто употребляется потому-что главный герой собственно между ними и путешествует. Разные уровни сушествования.
Понял, спасибо тебе, а то я так бы и не разобрался, теперь мне хотя бы будет понятно :)
Is this ever gonna get an update? I loved the story for it.
Yes. Currently working on it, just at the very slow pace. Being from Russia I was cut off from any money sources, so it was a bit of a blow.
But don't worry, I'll finish this game. Just maybe not that fast as I originally wanted :)
night 3 freezes up when you talk to that random knowledge girl
Quite an interesting game I am enjoying it so far :)
Thougth it is very slow playing it through Itch,over all there as massive slowdown on the main menu , walking , talking and so on.
So in the end I had to download it from another source because I got endless loading screens.
those happen exclusively when enter the "other".
Thanks for enjoying it.
First time I heard of slowdowns in the web version. Probably because of the file size? Hm.
You didn't have to download it from the other source. You can download it right here, for free :)
Ah right I just thought it would be the same version as the one itch downloaded ^^;
and since it was the itch version that had the slowdown for me I thought it was better to check and external source instead which worked for me in this case ^^
Also I used the Desktop app for itch :) might be the reason for the slowdowns.
:EDIT: Just tried the web version of the game and no slowdowns or freezes occurs... so that seems it is only the automatic version the desktop app downloads that is the problem it seems ... at least for me :)
When? On the first day she is behind the bar table.
I ahh... hope you saved :D
Having seen MMZ8's comment before playing the game, and thus knowing to check the menu when I was lost, I found I didn't struggle at all with figuring out where to go.
So I think really, all that needs to be changed in regards to that is to just slap something in near the beginning that says something like, "check the menu (X) for guidance if you ever get lost" or something like that, instead of editing every dialogue and whatnot.
Other than that, I think the game is pretty decent. I think some things could do with improvement - the scenes are a bit funky looking, and the overworld sprites are definitely iffy, not that I blame you, lmao. I do like the core concept of the game, as well as smaller details, such as the different ways the Plane mirrors things. I think the last(?) spell you get, Delusion Digestion(?? digestion delusion? something like that) might be a bit too powerful, considering I was able to win the "boss fight"(????) very quickly, with just three De-whatever Di-whatevers. Also, this just personally irks me, but I wish you weren't forced to "prank" whats-her-name, when she's streaming. Would have appreciated an option to just wait.
I'm also curious as to how the(?) puzzle worked - I don't want to spoil it too much, but the one with the "seven". I somehow came out with a completely wrong solution, and the correct solution seemed wrong to me, so I'm curious how that all is intended to work out.
I'm very interested in seeing where this goes in the future. The writing is pretty good for what it is, and I think it has some good potential.
Keep at it, dude!
Thanks for the huge reply! I love reading those!
You are correct. I should add the fact that you can use the menu in the beginning and I'll do it in day 6 update (coming out soon)
About the scenes and sprites looking funky... well... I got no defense here. I started drawing this year and I am not very good at it. I'd LOVE to hire a nice artist to draw and redraw the scenes, but I am not very popular, so for now, it's just me :)
The last spell was the latest addition and I didn't test it properly. The point of it is, that it does damage to you as well, so if you are not careful, you can die. I suppose I should increase the self-damage by some amount to make it high-risk high-reward. I'll work with the fights closer once I am near the endings.
The puzzle is about finding out about which offences the warden doesn't care about. This is a special type of jail, obviously and there is one guy who the warden shouldn't have caught in the first place. You are supposed to 'cross-examine' what the prisoners tell you and arrive at an answer.
Thank you a lot in the end. I love the criticism and praise equally. I'll keep at it and finish the project :)
Ah, okay - I guess I got tripped up too much with all the "lying" stuff - how one person accuses another of lying, and that just results in a big chain that completely changes the outcome of who's innocent.
Slightly complicated to find everyone, the game assumes you know where everything is, Dev should definitely "remind" the MC where what is, like Stephanie or her office.
Game is really weird. Lots of gore and blood, not suggested for the weak stomach lol
Perhaps true. A lot of consideration went into guiding the player. If you press the menu button (X) you should usually get an idea where the stuff is, cause the current mission is written there.
Outside of that, yeah, I suppose you are correct, but the game starts in media res. It's very awkward to include in dialogue something, that MC should already know by default.
I didn't make the areas TOO large, so stuff shouldn't be too hard to find, but I'll think how to improve in the future. Thank you!
Thank you so much!
You can find Dolo scene in day 5. Without telling exactly where it is, you should probably inspect some suspicious holes.
I find blowjobs the easiest to draw, I am a very amateur artist. Well, that and I do like blowjobs myself, of course there will be more :)
do you plan on making more like this? it was great
Thanks! Well, I need to finish this one first, but yeah, I have a couple more ideas for the future, if this one is successful, in the end :)
I really hope it is!